Search found 158 matches

by skribb
Fri Jul 21, 2017 1:15 pm
Forum: Bug Reports
Topic: startup error: 'NoneType' object has no attribute 'PrintErr
Replies: 3
Views: 374

Re: startup error: 'NoneType' object has no attribute 'Print

this is because of a python script error. well it's an error trying to print an error. that's why it comes out like that. you are going to have to go through each and every single one of your python scripts looking for it. it's going to be a syntax error. the easiest way to find out what script is ...
by skribb
Thu Jul 20, 2017 11:32 pm
Forum: Bug Reports
Topic: startup error: 'NoneType' object has no attribute 'PrintErr
Replies: 3
Views: 374

startup error: 'NoneType' object has no attribute 'PrintErr

01:28:14 Error compiling script. 01:28:14 Traceback (most recent call last) (1722): 01:28:14 File "C:\Program Files (x86)\EventGhost\eg\Classes\ActionItem.py", line 121, in SetArguments 01:28:14 self.compiled = self.executable.Compile(*args) 01:28:14 File "C:\Program Files (x86)\EventGhost\plugins\...
by skribb
Tue Jul 04, 2017 6:24 pm
Forum: EventGhost News
Topic: New server update.
Replies: 9
Views: 748

Re: New server update.

When I go to eventghost.rocks all I get is:
eventghost.org

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by skribb
Tue Jul 04, 2017 8:42 am
Forum: Bug Reports
Topic: [System.Idle] event is not working under certain conditions
Replies: 15
Views: 5270

Re: [System.Idle] event is not working under certain conditi

I just saw in my log that System.UnIdle was fired while I was asleep (I live alone and don't have any pets so...). Could this be related to what's been discussed in this thread?
by skribb
Mon Jun 26, 2017 2:56 pm
Forum: Bug Reports
Topic: [System.Idle] event is not working under certain conditions
Replies: 15
Views: 5270

Re: [System.Idle] event is not working under certain conditi

i actually haven't experienced this bug lately, as far as I can tell. I know I have a few apps running in elevated mode and as of right now I have one idle timer in EG which closes an app after 2 hours idle, and thus far it has always closed that app. There has been some improvements, just to recap...
by skribb
Mon Jun 26, 2017 11:27 am
Forum: Bug Reports
Topic: [System.Idle] event is not working under certain conditions
Replies: 15
Views: 5270

Re: [System.Idle] event is not working under certain conditi

yes, this happens even when you run a program on its own, i.e. that hasn't been launched by EG, and this behavior is there for any program as long as you run it in elevated mode. This problem is still there even with EG 0.5 RC2, here's an easy way to reproduce this odd behavior, just open notepad i...
by skribb
Sun May 21, 2017 11:10 pm
Forum: Feature Requests
Topic: Dividers/headlines in the Tree view
Replies: 3
Views: 680

Re: Dividers/headlines in the Tree view

I have been working on a threaded version of the macros running. And I have been trying to think of a way to organize the actual log. And you have me an idea using the fold panel bar. But the fold panel bar could also be used to do the base elements of the tree. I have not figured out how to put a ...
by skribb
Sun May 21, 2017 11:29 am
Forum: Feature Requests
Topic: Dividers/headlines in the Tree view
Replies: 3
Views: 680

Dividers/headlines in the Tree view

... would be a good way to improve the organisation of macros
by skribb
Wed May 17, 2017 9:13 pm
Forum: General Support
Topic: Time to say goodbye
Replies: 8
Views: 1302

Re: Time to say goodbye

I like the idea of flow-based programming a lot. Lycka till med Node-RED :D
by skribb
Mon May 15, 2017 10:48 pm
Forum: Plugin Support
Topic: SchedulGhost
Replies: 171
Views: 70729

Re: SchedulGhost

According to the schedule manager, that timer supposedly ran 53 minutes ago but the actual macro did not run. This is using topix's bugfixed version. ok i will let him know. any way you would be able to provide a copy of your tree and also a copy of the scheduleghost.xml file in your %appdata%\even...
by skribb
Tue May 09, 2017 9:53 pm
Forum: Plugin Support
Topic: SchedulGhost
Replies: 171
Views: 70729

Re: SchedulGhost

According to the schedule manager, that timer supposedly ran 53 minutes ago but the actual macro did not run. This is using topix's bugfixed version.
by skribb
Mon May 08, 2017 7:05 pm
Forum: Plugin Support
Topic: SchedulGhost
Replies: 171
Views: 70729

Re: SchedulGhost

kgschlosser wrote:
skribb wrote:We can't all be at the top of our game at all times

well hell i wish i was at 1/2 of my game 1/4 of the time.
I can definitely agree with that sentiment concerning my own performance...
by skribb
Mon May 08, 2017 5:21 pm
Forum: Plugin Support
Topic: SchedulGhost
Replies: 171
Views: 70729

Re: SchedulGhost

kgschlosser wrote:Have you tried the fix yet from @topix? I just noticed that you said you were going to... don't know why i missed that I wouldn't have asked you if you were using it. sorry for that.
We can't all be at the top of our game at all times.

I will report back in a few days!
by skribb
Mon May 08, 2017 2:16 pm
Forum: Plugin Support
Topic: SchedulGhost
Replies: 171
Views: 70729

Re: SchedulGhost

kgschlosser wrote:is that with the updated version @topix posted?
No.
by skribb
Mon May 08, 2017 12:14 pm
Forum: Plugin Support
Topic: SchedulGhost
Replies: 171
Views: 70729

Re: SchedulGhost

I have some weird problem where a timer doesn't fire. I had one timer that didn't work (it would seem to run very seldom), and I tried deleting it and making a new timer, which doesn't work either. I have like 15 timers and 1 of them doesn't work even tho I duplicated a working timer and just change...