Notice: This forum has been recovered from an old backup, so some content, links, and dates may be outdated. The forum is currently read-only while we restore sign-in and registration functionality. Details

If you find this forum valuable and would like to help keep it online, donations to help cover hosting and domain costs are greatly appreciated, but never expected. You can support the forum through Buy Me a Coffee or Ko-fi. Thank you for helping preserve the EventGhost community.

XBMC

Questions and comments specific to a particular plugin should go here.
kirs
Plugin Developer
Posts: 23
Joined: Tue Sep 30, 2008 4:15 pm

Re: XBMC

Post by kirs »

Ok, I didn't understand your post until I grabbed the latest library from SVN. Makes perfect sense and really streamlines the code! I won't need any changes to the Python library now because everything goes through:

Code: Select all

self.plugin.xbmc.send_action(self.value, ACTION_BUTTON)
Really nice! I'll check a new plugin into SVN buy the end of the day.
kricker
Experienced User
Posts: 147
Joined: Thu Oct 12, 2006 5:49 am
Contact:

Re: XBMC

Post by kricker »

....and I'll be ready to test it! :)
kirs
Plugin Developer
Posts: 23
Joined: Tue Sep 30, 2008 4:15 pm

Re: XBMC

Post by kirs »

kricker wrote:....and I'll be ready to test it! :)
Thanks :) You'll need the latest XBMC version from SVN though as the new way of doing things does not work on Beta 1. I've mapped 57 action, which is probably more than anyone will ever need, but if I missed anything let me know.

Oh yeah, the bug bringing up the shutdown menu was fixed on XBMC too.

Here's an attachment, but it won't work on Beta 1 remember.
Attachments
xbmc.zip
(8.67 KiB) Downloaded 1043 times
kricker
Experienced User
Posts: 147
Joined: Thu Oct 12, 2006 5:49 am
Contact:

Re: XBMC

Post by kricker »

I download the svn and make my own builds semi-weekly. So I should be good with that.
Thanks I'll try it out tonight and let you know if I hit any snags.
F3d0r
Posts: 4
Joined: Sun Oct 05, 2008 2:08 pm

Re: XBMC

Post by F3d0r »

kirs wrote: Thanks :) You'll need the latest XBMC version from SVN though as the new way of doing things does not work on Beta 1. I've mapped 57 action, which is probably more than anyone will ever need, but if I missed anything let me know.
The plugin works great, one important action I am missing is
AspectRatio

This action is mapped to keyboard button "z" in the standard Keymap.xml and controls video aspect ratio and zoom mode.
kirs
Plugin Developer
Posts: 23
Joined: Tue Sep 30, 2008 4:15 pm

Re: XBMC

Post by kirs »

F3d0r wrote: The plugin works great, one important action I am missing is
AspectRatio

This action is mapped to keyboard button "z" in the standard Keymap.xml and controls video aspect ratio and zoom mode.
That's definitely in the latest revision. I map it to the '#' key on the remote myself.
kricker
Experienced User
Posts: 147
Joined: Thu Oct 12, 2006 5:49 am
Contact:

Re: XBMC

Post by kricker »

I just wanted to say this is working great for me. I haven't ran into any snags with the latest version and the latest XBMC revision. Have you posted a link to this thread and the plugin on the XBMC forums?
kirs
Plugin Developer
Posts: 23
Joined: Tue Sep 30, 2008 4:15 pm

Re: XBMC

Post by kirs »

kricker wrote:I just wanted to say this is working great for me. I haven't ran into any snags with the latest version and the latest XBMC revision. Have you posted a link to this thread and the plugin on the XBMC forums?
Thanks for testing it out. Glad to see there's not problems. The post at the XBMC forums is here:

http://xbmc.org/forum/showthread.php?t=38160
kirs
Plugin Developer
Posts: 23
Joined: Tue Sep 30, 2008 4:15 pm

Re: XBMC

Post by kirs »

New version for XBMC Atlantis Beta 2. Also added some missing actions.
Attachments
xbmc.zip
Latest revision.
(8.95 KiB) Downloaded 5017 times
kricker
Experienced User
Posts: 147
Joined: Thu Oct 12, 2006 5:49 am
Contact:

Re: XBMC

Post by kricker »

kirs wrote:New version for XBMC Atlantis Beta 2. Also added some missing actions.
I just hit a snag. I installed beta2 of XBMC as well as EG 0.3.6.1479 and your latest zip above. Now when a context menu opens in XBMC the remote no longer works. If I hit Esc to close the context menu, then all the commands I had pressed when it was open start to happen.

EDIT:
Turns out it is not just a context menu, but other screens as well. Using PM3.HD, I also loose control in the skin settings page and a few other places. Is this a XBMC issue? I just tried it with build 15825 and build 15752 with the same results. I am going back to beta 1 and see what happens.
kirs
Plugin Developer
Posts: 23
Joined: Tue Sep 30, 2008 4:15 pm

Re: XBMC

Post by kirs »

I am seeing this too. It seems like a XBMC issue as the expected behavior should be to process actions when an context menu is opened. Hopefully it's an easy fix. I'll enter a bug for it and hopefully it's something they can fix for release.

EDIT:

Ticket is opened.

http://xbmc.org/trac/ticket/5122

Feel free to comment on it if you have more to add.
anyo
Posts: 5
Joined: Wed Oct 08, 2008 9:06 pm

Re: XBMC

Post by anyo »

I was really happy how well this was working but yeah now with beta 2 i have that same problem where I can't navigate at all when any menus pop up :(

I wish I knew how to fix a problem like this... so guess I'll have to wait until that ticket is solved...
kirs
Plugin Developer
Posts: 23
Joined: Tue Sep 30, 2008 4:15 pm

Re: XBMC

Post by kirs »

The bug is fixed in SVN. If you build your own XBMC you should be set, if not you'll have to wait for the next release.
kricker
Experienced User
Posts: 147
Joined: Thu Oct 12, 2006 5:49 am
Contact:

Re: XBMC

Post by kricker »

I am uploading a new build of XBMC with this bug supposedly fixed. I will post a link shortly for those needing it.
anyo
Posts: 5
Joined: Wed Oct 08, 2008 9:06 pm

Re: XBMC

Post by anyo »

kricker... thanks! I still haven't got around to figuring out how to do a build on windows.
Post Reply