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Re: OSM (On Screen Menu)
Posted: Fri Sep 16, 2011 2:51 am
by Livin
Pako... you are a programmer

and a pretty decent one too.
Re: OSM (On Screen Menu)
Posted: Mon Sep 19, 2011 3:38 pm
by zootoxin
Slowly getting to grips with this wonderful plugin.
Thanks Pako.
Just wondering.
How would I go about having Open Menu and Close Menu as the same button?
Lets use Alt+M for examples sake.
Re: OSM (On Screen Menu)
Posted: Wed Sep 28, 2011 4:13 pm
by wakko
Hello Pako
I suddenly found another problem with OSM plugin.
I can't switch to the latest version of EventGhost, to test, is that problem gone/eliminated in the new build, as the old one (0.4.1.r1534) works for me great now, my HTPC is in use, and i've found workaround for that problem.
But i feel, that i must tell about discovered problem, may be it is not known/fixed in a latest build.
May be that problem connected only with my PC, and on the others PC's it can't be reproduced.
If i use OSM's builtin "OS Menu: Cursor Down" or "OS Menu: Cursor Up" actions to navigate over OSM menu, repetitive pressing IR buttons with that actions (say 10-15 times UP or DOWN) cause EventGhost to crush.
Workaround: instead of using mentioned OSM's builtin actions, use Window -> Emulate Keystrokes: {Up} and Emulate Keystrokes: {Down}.
PS: It is happens on my C2D E6300 with Windows XP professional SP3 with latest updates and patches. The only one "old" program is an Evenghost build 0.4.1.r1534.
Thank you for the great plugin.
Re: OSM (On Screen Menu)
Posted: Thu Sep 29, 2011 6:10 am
by Pako
Thank you for reporting the problem, but I can not confirm.
I tried described procedure (at least 200 times), but no crash occurred.
I use version r1540.
Pako
Re: OSM (On Screen Menu)
Posted: Mon Dec 05, 2011 9:13 pm
by scrasnups
Hi Pako,
thanks for this plugin, I have had the same problem as wakko
I resolved it, removing the keyboard plugin, and readding it
also I pass the keyboard plugin after OSM plugin an then I replace it in the first position
I don't know what action has solved the problem
For info the stacktrace obtained with the down event :
Traceback (most recent call last) (1544):
File "C:\EventGhost\plugins\OSM\__init__.py", line 1325, in onFrameCharHook
self.MoveCursor(1)
File "C:\EventGhost\plugins\OSM\__init__.py", line 1277, in MoveCursor
self.testSelChange()
File "C:\EventGhost\plugins\OSM\__init__.py", line 1248, in testSelChange
sel = self.eventChoiceCtrl.GetSelection()
File "C:\EventGhost\plugins\OSM\__init__.py", line 199, in GetSelection
return self.GetSelectedRows()[0]
IndexError: list index out of range
Re: OSM (On Screen Menu)
Posted: Tue Dec 06, 2011 10:59 am
by Pako
Can you please attach your EG configuration file (*. xml) ?
Pako
Re: OSM (On Screen Menu)
Posted: Mon Jan 09, 2012 3:29 am
by skat
Hi Pako,
Just wanted to check if you have made any progress about my post from 17 July 2011 in regards to the focus option when creating the OSM window:
Code: Select all
# self.Show(True)
# self.Raise()
eg.WinApi.Dynamic.ShowWindow(self.GetHandle(), 4)
Thanks in advance.
Re: OSM (On Screen Menu)
Posted: Mon Jan 09, 2012 8:59 am
by Pako
I'm sorry, but I have this thing completely forgotten.
I promise that I will soon look at it.
Pako
Re: OSM (On Screen Menu)
Posted: Wed Jan 18, 2012 9:26 am
by Pako
New version released.
Added option "Show a menu without stealing focus (prevents keyboard control)".
Pako
Re: OSM (On Screen Menu)
Posted: Sun Jun 03, 2012 10:08 am
by altainta
How to make OSM AND OSE interactive. Like Buttons, Image i mean decorative.
Current Options are Text (Fonts) and Color so it is limited on design.
Need Image background, Button type options etc etc stuff which will make this thing very very attractive. I mean good GUI. (eg. Most probably like Iphone, ipad menu)
Hope you will get my point pako
Thank you
Re: OSM (On Screen Menu)
Posted: Sun Jun 03, 2012 10:24 pm
by themaster1
I have made a request in private to Pako to make a nicer OS menu if possible but i guess he's too busy

Re: OSM (On Screen Menu)
Posted: Sat Aug 04, 2012 2:15 pm
by skat
Pako,
Sorry for coming back to your new version so late. I have just downloaded r1572 and it works well. Many thanks.
A small issue is that the default value for the option and the function parameter ("Show a menu without stealing focus...") is currently True. I would have expected the default value should be False to keep it consistent with previous versions. If people upgrade the EG, they may have to go through all their OSMs and change the default to False to keep their legacy configs working as they were.
Re: OSM (On Screen Menu)
Posted: Fri Nov 02, 2012 5:03 pm
by altainta
How to make OSM AND OSE interactive. Like Buttons, Image i mean decorative.
Current Options are Text (Fonts) and Color so it is limited on design.
Need Image background, Button type options etc etc stuff which will make this thing very very attractive. I mean good GUI. (eg. Most probably like Iphone, ipad menu)
Hope you will get my point pako
Thank you
themaster1 wrote:I have made a request in private to Pako to make a nicer OS menu if possible but i guess he's too busy

Requesting Attention !!

Re: OSM (On Screen Menu)
Posted: Thu Sep 18, 2014 8:20 am
by WharfRat
I would be interested to see some good examples of what can be done with the show menu, created from expression Action.
I understand the syntax of the Action, but I don't get the intent of it yet.
As always, curiosity prevails, WharfRat.
Re: OSM (On Screen Menu)
Posted: Thu Sep 18, 2014 12:07 pm
by Pako
WharfRat wrote:I understand the syntax of the Action, but I don't get the intent of it yet.
The intention is to allow you to create dynamic menu, defined on the basis of some variables.
Pako