Hi...
I am writing a new plugin (for MIDI devices).
Some of the events will have a payload, which could conceivably be quite large, like many kilobytes.
For instance, MIDI System Exclusive messages can contain audio data samples for instruments, and so on...
Are there any payload limitations that I should be aware of?
And, if there are, could you perhaps suggest some other approaches?
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payload size
payload size
EventGhost 0.4.1.r1640
PHX01RN plugin v3.0.1
Windows XP 32bit (v5.1 Build 2600 Service Pack 2)
Windows7 64bit (v6.1 Build 7601 Service Pack 1)
PHX01RN plugin v3.0.1
Windows XP 32bit (v5.1 Build 2600 Service Pack 2)
Windows7 64bit (v6.1 Build 7601 Service Pack 1)
- Pako
- Plugin Developer
- Posts: 2294
- Joined: Sat Nov 11, 2006 1:31 pm
- Location: Czech Republic
- Contact:
Re: payload size
I do not know of any restrictions.
I recommend you to try it - of course use a larger data packet with a sufficient margin.
Pako
I recommend you to try it - of course use a larger data packet with a sufficient margin.
Pako
Re: payload size
Thanks Pako...
I just realized that it was a stupid question.
MIDI data is transmitted serially, so we only need to deal with it one byte at a time.
But it is nice to know that there is no particular limit to payload sizes.
I should think harder before I open my big mouth...
I just realized that it was a stupid question.
MIDI data is transmitted serially, so we only need to deal with it one byte at a time.
But it is nice to know that there is no particular limit to payload sizes.
I should think harder before I open my big mouth...
EventGhost 0.4.1.r1640
PHX01RN plugin v3.0.1
Windows XP 32bit (v5.1 Build 2600 Service Pack 2)
Windows7 64bit (v6.1 Build 7601 Service Pack 1)
PHX01RN plugin v3.0.1
Windows XP 32bit (v5.1 Build 2600 Service Pack 2)
Windows7 64bit (v6.1 Build 7601 Service Pack 1)