Hi,
I'm making a "KeyStroke Macro Redorder/Player" with EG and I need to know if there is a way to set something like "Keyboard.*" as an event (executing the macro when any keyboard key is pressed).
I could add one event per Key but that would load up the .xml, so is there any way to do it?
Thank you
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Event: Keyboard.*
Re: Event: Keyboard.*
The wildcard * is specifically disabled from the keyboard plugin, because the keyboard plugin blocks the keypress if it has been assigned to a macro.
The easiest way to work around that is to copy the keyboard plugin to another name and modify it to do whatever you want it to do.
The easiest way to work around that is to copy the keyboard plugin to another name and modify it to do whatever you want it to do.
Re: Event: Keyboard.*
Well, the plugin seems really simple! I'm confused though; it's like EG dosen't support 2 keyboard hook running at the same time. I can't make it do what I want
( Could you help me with an example?
Thank you
Thank you