bxr wrote:I haven't found howto's for the generated items when installing the plugin.
Unfortunately all documentation (or lack of) is provided in the first post
here, and the rest of this thread.
The most important part:
The idea is to use buttons from the "Remote" or "Gamepad" folders to get the same functionality that is on the XBMC on the XBOX when using a remote or a gamepad, as "Remote" and "Gamepad" buttons are defined in XBMCs "Keymap.xml" and thus are context sensitive and then to complement any missing functions from the different action groups that are not context sensitive.
bxr wrote:If you map one button (mce remote, an event), lets say an arrow key, to multiple items such as in general, media playing, full screen video, will it select automatically one of them depending on the window/action you're in XBMC?
You should NOT map more than one action (that are active) from the XBMC2 plugin to a remote button. And you shouldn't have to as long as you map most buttons to actions from the
Buttons\Remote folder.
Do I need to configure the remote keymap as well?
Only if you want to change the default functionality. And only the actions from the
Buttons folders are effected by the XBMC keymaps.
jonib