I have an issue where EG thinks XBMC is "Deactivated" when playing a video. This has occurred on both the DirectX & OpenGL builds.
I have been trying to use Task.Destroyed.XBMC (works fine) and Task.Deactivated.XBMC (does not work as expected).
Does anyone else have this problem or know a better way to disable XBMC controls when XBMC is in the background or closed?
Here's my controls for XBMC (complexity required based on non-intuitive way EG works).
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Problem with "seeing" XBMC when video is playing
Problem with "seeing" XBMC when video is playing
setup... XBMC, W7MC for DVR & Live OTA TV, JRMC for multi-zone audio, EG, MiCasaVerde Vera3, USB-UIRT IR receiver, Harmony remote, 5.2 home theater system
Re: Problem with "seeing" XBMC when video is playing
When playing a video in XBMC or an external player?Livin wrote:I have an issue where EG thinks XBMC is "Deactivated" when playing a video. This has occurred on both the DirectX & OpenGL builds.
jonib
Re: Problem with "seeing" XBMC when video is playing
I have also seen this. I quit using the deactivated state. I use the destroyed state and I also do searches for specific windows that I want to control after I minimize xbmc.
