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Support for XBMC2 plugin (formerly XBMCRepeat)
Re: XBMCRepeat XBMC plugin based on the official plugin
If it has a "window" you can look at adding action\window\close. First you'll have to find the window you want to close. Best to start a new thread for this. 
Re: XBMCRepeat XBMC plugin based on the official plugin
A - don't post unrelated stuff in a thread dedicated to a topic unrelatedjesterod wrote:does any one know a way to close an app like kill prossess from eg?
i know it has sothing to do woth this plugin but you guys sem to know what your doing
B - yes, it has been discussed/solved... search the forum.
setup... XBMC, W7MC for DVR & Live OTA TV, JRMC for multi-zone audio, EG, MiCasaVerde Vera3, USB-UIRT IR receiver, Harmony remote, 5.2 home theater system
Re: XBMCRepeat XBMC plugin based on the official plugin
C - you are way late and i got it when kricker postedLivin wrote:A - don't post unrelated stuff in a thread dedicated to a topic unrelated
B - yes, it has been discussed/solved... search the forum.
Re: XBMCRepeat XBMC plugin based on the official plugin
His post tells you how to close an app... it does not technically "kill processes" as you asked - it makes a request to the OS to close the app. There is a difference - I took your request literally this is why I posted.jesterod wrote:C - you are way late and i got it when kricker postedLivin wrote:A - don't post unrelated stuff in a thread dedicated to a topic unrelated
B - yes, it has been discussed/solved... search the forum.
setup... XBMC, W7MC for DVR & Live OTA TV, JRMC for multi-zone audio, EG, MiCasaVerde Vera3, USB-UIRT IR receiver, Harmony remote, 5.2 home theater system
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the.bartman
- Posts: 2
- Joined: Wed Sep 22, 2010 8:10 am
Re: XBMCRepeat XBMC plugin based on the official plugin
Hi,
First of all Great plugin. Solved most of my problems to get my remote to work.
I modified the __init__.py file a little. (Added the red,green,yellow and blue buttons).
My question is: How do i get EventGhost to load the changes I made?
(When I add a new plugin, I see the modifications are there, but is there a way to refresh the plugin, so i do not have to add all the events again after a madification of the __init__.py file?)
First of all Great plugin. Solved most of my problems to get my remote to work.
I modified the __init__.py file a little. (Added the red,green,yellow and blue buttons).
My question is: How do i get EventGhost to load the changes I made?
(When I add a new plugin, I see the modifications are there, but is there a way to refresh the plugin, so i do not have to add all the events again after a madification of the __init__.py file?)
Re: XBMCRepeat XBMC plugin based on the official plugin
the.bartman wrote:First of all Great plugin. Solved most of my problems to get my remote to work.
Mind showing what you modified? maybe it can be added to my plugin.I modified the __init__.py file a little. (Added the red,green,yellow and blue buttons).
Unfortunately I don't know any other way than to delete all actions belonging to the plugin and then deleting the plugin, and then to add the plugin again.My question is: How do i get EventGhost to load the changes I made?
(When I add a new plugin, I see the modifications are there, but is there a way to refresh the plugin, so i do not have to add all the events again after a madification of the __init__.py file?)
But if you only added 4 new buttons, it can't be that hard to add them manually with Add Macro/Action? that's what I do.
jonib
-
the.bartman
- Posts: 2
- Joined: Wed Sep 22, 2010 8:10 am
Re: XBMCRepeat XBMC plugin based on the official plugin
These are the things i added...
I'll try to add them manually the next time i add something, I didn't know this could be done...
Thanx...
Code: Select all
REMOTE_BUTTONS = (
(eg.ActionGroup, "Remote", "Remote", None, (
...
("RemoteRed", "Red", "", "Red"),
("RemoteGreen", "Green", "", "Green"),
("RemoteYellow", "Yellow", "", "Yellow"),
("RemoteBlue", "Blue", "", "Blue"),
("RemoteLanguage", "Language", "", "Language"),
)),
)
Thanx...
Re: XBMCRepeat XBMC plugin based on the official plugin
jonib,
been using the updated version, working without issues for me. thx
been using the updated version, working without issues for me. thx
setup... XBMC, W7MC for DVR & Live OTA TV, JRMC for multi-zone audio, EG, MiCasaVerde Vera3, USB-UIRT IR receiver, Harmony remote, 5.2 home theater system
Re: XBMCRepeat XBMC plugin based on the official plugin
Thanks for testing. Did you test the GetCurrentlyPlayingFilename command?, and on what XBMC version?Livin wrote:been using the updated version, working without issues for me. thx
I'm finishing a new test version that should allow to run any JSON-RPC and HTTP API commands that XBMC supports, just some boring stuff left, hopefully within the week.
jonib
Re: XBMCRepeat XBMC plugin based on the official plugin
I'm on beta2
I have not tried to grab any info from it yet. I'd like to so that I can trigger Macros based on what XBMC is doing.
I have not tried to grab any info from it yet. I'd like to so that I can trigger Macros based on what XBMC is doing.
setup... XBMC, W7MC for DVR & Live OTA TV, JRMC for multi-zone audio, EG, MiCasaVerde Vera3, USB-UIRT IR receiver, Harmony remote, 5.2 home theater system
Re: XBMCRepeat XBMC plugin based on the official plugin
OK finally I'm finished with the next experimental/test version of XBMCRepeat, this time the new actions are a bit more useful then the last test version.I have added 3 new actions in an Experimental action group.
JSONRPC get more info here.Just put any relevant parameters for a command in the parameter textbox. if you want to use results from a previous command, the standard {eg.result} wont work so you need to use this instead {{eg.result}} (double curly braces).
What a method returns varies, so the log option shows any results in EventGhosts log.
The first time adding the JSONRPC action you need to press the update button while XBMC is running to get the list of current methods the XBMC supports.
HTTPAPI get more info here.Just put any relevant parameters for a command in the parameter textbox. if you want to use results from a previous command, the standard {eg.result} works.
What a method returns varies, so the log option shows any results in EventGhosts log.
The first time adding the HTTPAPI action you need to press the update button to download(from the internets) the list of current commands the current XBMC supports.
SendMessage the last new action will send a notification to XBMC with a custom title and message.
As these are experimental actions I might need to change them in later versions, to fix bugs or I need to change them to work better.
If you dare
to test this please report any problems or suggestions. And I absolutely forbid anybody to look at the code(as it's ugly and might scar you for life
)
jonib
JSONRPC get more info here.Just put any relevant parameters for a command in the parameter textbox. if you want to use results from a previous command, the standard {eg.result} wont work so you need to use this instead {{eg.result}} (double curly braces).
What a method returns varies, so the log option shows any results in EventGhosts log.
The first time adding the JSONRPC action you need to press the update button while XBMC is running to get the list of current methods the XBMC supports.
HTTPAPI get more info here.Just put any relevant parameters for a command in the parameter textbox. if you want to use results from a previous command, the standard {eg.result} works.
What a method returns varies, so the log option shows any results in EventGhosts log.
The first time adding the HTTPAPI action you need to press the update button to download(from the internets) the list of current commands the current XBMC supports.
SendMessage the last new action will send a notification to XBMC with a custom title and message.
As these are experimental actions I might need to change them in later versions, to fix bugs or I need to change them to work better.
If you dare
jonib
Re: XBMCRepeat XBMC plugin based on the official plugin
im sorry but i must look at the code so i can append its name to XBMCRepeat2 or XBMCRepeatbeta
EDIT:
looked clean to me but im no coder but it looked pro to me and not like if i where to open an .exe in notepad lol thats not pretty
EDIT2:
gets an error on startup
EDIT:
looked clean to me but im no coder but it looked pro to me and not like if i where to open an .exe in notepad lol thats not pretty
EDIT2:
gets an error on startup
Code: Select all
Error while loading plugin-file C:\Downloads\EventGhostbeta\plugins\XBMCRepeatbeta.
Traceback (most recent call last) (1397):
File "C:\Downloads\EventGhostbeta\eg\Classes\PluginModuleInfo.py", line 70, in __init__
__import__(moduleName, None, None, [''])
File "C:\Downloads\EventGhostbeta\plugins\XBMCRepeatbeta\__init__.py", line 19, in <module>
from xbmcclient import *
ImportError: No module named xbmcclient
Last edited by jesterod on Fri Oct 01, 2010 1:24 am, edited 1 time in total.
Re: XBMCRepeat XBMC plugin based on the official plugin
The new actions don't affect the old actions so you could just overwrite the old version, you can backup the old one first if you like.jesterod wrote:im sorry but i must look at the code so i can append its name to XBMCRepeat2 or XBMCRepeatbeta
jonib
Re: XBMCRepeat XBMC plugin based on the official plugin
well i fixed the problem i had with it loading but it wont send a message to my old xbox it does send to the windows based xbmc tho so i guess my xbox ver is to old witch kinda sucks
